THE RISE OF THE TOMB RAIDER

Amy Moore provides a review based on real time thoughts during gameplay.

Warning, content may contain spoilers.

Dive into my review of the Rise of the Tomb Raider.

Rise of the Tomb Raider is a perfectly crafted game, honestly, I couldn’t fault it.

Released exclusively on Xbox One on November 10, 2015, developers have clearly picked up on the basic issues associated with the initial Tomb Raider reboot (read my review here), with Rise of the Tomb Raider refreshing Lara’s character through an enhanced gameplay experience.

Screenshot-Original (3)_Underwater
Swimming has always been one of my favourite aspects of a Tomb Raider game, featuring crystal clear waters.

Rise of the Tomb Raider takes its time, with improved controls and an enviable attention to detail that never fails to keep the player engaged. Lara’s path is clearly set out for you, with the option to revisit every level; each as interesting and well crafted as the next.

Screenshot-Original_Eye_Storm
Zipwires transport Lara into the eye of the storm.

The introduction of murals reveal secret coin cache locations on the map, with the additional opportunity to improve Lara’s language skills, including Greek and Russian. Combat has drastically improved, with ‘fast healing’ available during combat, and the additional ability to choose your approach. New weapons are automatically unlocked as you progress, with weapon upgrades applied at various Base Camps throughout the game.

Select your approach. Sneaking allows you to avoid heavy combat sequences.

New weapons are automatically unlocked as you progress.

Rise of the Tomb Raider is in a completely different league to its predecessor, though it offers a similar concept in regards to taking down the aggressive and anarchic cult, Trinity. As a sequel to the original reboot, Rise of the Tomb Raider sees Lara embark on a mission to discover the legendary city of Kitezh. The plot came with a number of exciting and unexpected twists that avoided the previous element of repetition.

Fast-paced action sequences add a element of urgency to the game.

Rise of the Tomb Raider is definitely one of the gaming highlights of 2015, and is guaranteed to be liked by fans and non-fans of the franchise.

GAME COMPLETED 07/12/15

ACHIEVEMENTS UNLOCKED 390/1500

ADD ME ON XBOX LIVE @AMYHARLEYBOOM

*Rise of the Tomb Raider was released on Xbox One and Xbox 360 in November 2015, and for Microsoft Windows in January 2016. It is set to be released on PlayStation 4 in late 2016.

*All screenshots from personal gameplay.

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